Some photographs from Battleground Wargame show today:
Saturday, 25 November 2017
Thursday, 9 November 2017
After Action Review Brigade level engagement
After Action Review
This AAR summarizes a small scale engagement between British and German forces, of brigade level approximate size.
NOTE(1). Whilst all the bases may look the same colour I promise you in real life they are Khaki for the British and Field Grey for the Germans.
NOTE(2). Follow the time line from the start, (at the bottom) to the end of the engagement (at the top of the page).
Game Summary
For both parties orders were given to advance immediately at 05:00hrs towards their respective objectives. At 05:15hrs the British issued orders for the cyclist detachment to send forward a patrol to reconnoitre the road ahead. This was followed shortly by the Germans sending out a patrol at 05:30hrs. At 05:55hrs the British Brigade HQ receives a report from their advanced patrol of enemy troops to their front, however by the time this report was received the British column, (which thus far had continued to advance at a steady pace along the road toward the town and their objective) ran headlong into an advanced party of the Germans. Likewise the German patrol, once it had finally gained a position upon the high ground to the SE of the town had a position which afforded direct site of the British movements and as such they could communicate with and coordinate artillery fire accordingly.
Had patrols been sent forth immediately upon the initial movement orders at 05:00 then the British would certainly have had advance notice of German occupation of the town and could have responded accordingly. Luck was on their side; that superior numbers allowed them to envelop the Germans, taken by surprise, before they could consolidate their position and entrench.
General Idea
German forces are to seize and hold the town and the river crossing to prevent the advance of British forces, thus allowing the rest of the German Division to manoeuvre and deploy in readiness for attacking the advancing British forces.
Special Idea - Germans
To advance and seize the river and defend the town from an hostile enemy forces, expected to be travelling along the main road routes from the South West.
Special Idea - British
To advance rapidly North East and seize the bridges to the North and North East. Enemy regard action is expected. The seizure on hold of the main town and river crossing will be vital in the British attack upon the German forces, who are positioning for a counter attack to the East.
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07:00 - The game concluded here with the German Artillery being neutralized by direct rifle fire and indirect machine gun fire.
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06:55 - The British advance upon both the left and right flanks of the German position, continuing to cause heavy losses as the Germs are unable to hold their position.
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06:55 - The British advance upon both the left and right flanks of the German position, continuing to cause heavy losses as the Germs are unable to hold their position.
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| 06:35 - The Durham's on the far left od the British are getting ready to attack, their machine gun team finding the range of the enemy. |
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06:20 - with both sides squaring off machine gun sections can now engage openly and the British East York's will soon break cover of the tree line they are currently sheltering in.
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06:20 - British advance in attack formation to engage with enemy, A coy West York's advances to west end of the apple orchard to protect right flank of the brigade.
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| 06:15 - British West and East Yorks witht eh Durham's in support on the left flank to advance to engage the enemy. 06:15 - German right flank of the 2nd Grenediers falls back. |
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| 06:00 - British West York's regiment unable to respond sooner deploys into attack formation to engage enemy. 06:00 - German artillery begin to shell enemy troops to the front. |
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05:50 - German 2nd Grenadiers advances SW along the road to secure the approaches to the town. Small enemy patrol to the front observed retiring along the road to the SW.
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05:45 - Patrol observes German troop movements around the town and river crossing. Messenger sent back to brigade HQ to report
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05:30 - German brigade reaches the outskirts of the town. Orders are given to send a patrol to the high ground NE of the town.
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05:30 - British cyclist patrol advances rapidly along the road, scouting the approaches to the town ahead.
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05:15 - German 2nd FA advances forward at the trot in advance of the brigade intent on deployment at the river crossing to the town. The brigade follows in close order.
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05:15 - British 18th Brigade advances swiftly NW up the main road toward objective. Orders are given to send forward a cyclist patrol.
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05:00 - Start point of the German 5th Infantry Brigade. Brigade HQ followed by the 2nd Grenadier Regiment, 9th Grenadier's then a battery of the 2nd Field Artillery Regiment.
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05:00 - start point of British 18th Brigade. West York's leading, followed in turn by the brigade HQ, East Yorks, Sherwood Foresters, Durham's and brigade supply train.
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Labels:
Battle,
irregular,
Kriegsspiel,
miniatures,
Small,
War Game,
wargame,
WW1
Saturday, 29 November 2014
Battleground 2014
Just returned from a successful trip to my local war-game venue battleground, links here :
http://www.battlegroundshow.co.uk/
Facebook to battleground 2014
This was my first opportunity to display my WW1 kriegsspiel game and it attracted much attention.
Thanks to everyone who who visited , showed interest and commented on the game set up.
I have included some photos below.
http://www.battlegroundshow.co.uk/
Facebook to battleground 2014
This was my first opportunity to display my WW1 kriegsspiel game and it attracted much attention.
Thanks to everyone who who visited , showed interest and commented on the game set up.
I have included some photos below.
Making the set : click here !
Tuesday, 15 July 2014
Durham Tactical Society
Hello folks,
Well some time has passed and I have not been idle. I have been working on a new project the Durham Tactical Society as a forum to bring like minded people together and contribute to my KS game.
Whilst I will continue my 3mm project, I was keen to develop a fully transportable Kriegsspiel box akin to the original examples, like here and the original here.
Utilizing Irregular Miniatures 2mm blocks/figures I have compiled two armies of divisional strength, inclusive of machine guns, signals, aircraft and observation balloons, as well as cavalry, artillery, infantry motorized vehicles and armoured cars.
As a commemoration to the start of WW1 I would like to Umpire a game set in the opening months of the war. More to follow...
Well some time has passed and I have not been idle. I have been working on a new project the Durham Tactical Society as a forum to bring like minded people together and contribute to my KS game.
Whilst I will continue my 3mm project, I was keen to develop a fully transportable Kriegsspiel box akin to the original examples, like here and the original here.
Utilizing Irregular Miniatures 2mm blocks/figures I have compiled two armies of divisional strength, inclusive of machine guns, signals, aircraft and observation balloons, as well as cavalry, artillery, infantry motorized vehicles and armoured cars.
As a commemoration to the start of WW1 I would like to Umpire a game set in the opening months of the war. More to follow...
Sunday, 6 April 2014
useful links
Link -Rules for the Conduct of the War-Game on a map, 1896 ed.
Link - Photon Cutter Studio's - Kriegsspiel Blocks
Link - Poppyfish. KS as a management training
Link - Irregular Miniatures - Kriegspiel Blocks
Link - Too Fat Lardies
Link - British Army Kriegspiel - 1885
Link - Lieutenant von Reisswitz's Kriegspiel
Link - Original rule set
Link - Richard Madder's Kriegspiel Site
Link - Tiny Tin Troops - resources
Link - American war game, page 135
Link - Photon Cutter Studio's - Kriegsspiel Blocks
Link - Poppyfish. KS as a management training
Link - Irregular Miniatures - Kriegspiel Blocks
Link - Too Fat Lardies
Link - British Army Kriegspiel - 1885
Link - Lieutenant von Reisswitz's Kriegspiel
Link - Original rule set
Link - Richard Madder's Kriegspiel Site
Link - Tiny Tin Troops - resources
Link - American war game, page 135
Tuesday, 1 April 2014
painting 3mm napoleonics (2)
Labels:
3mm,
army,
battalion,
napoleonic,
painting,
picoarmour,
wargame
Wednesday, 19 February 2014
Painting 3mm Figs
Having done some reading on line to seek guidance for painting 3mm figs I would like to share the link that provided the best inspiration for me and to share some pictures of how I got on.
Link on the TMP Napoleonic discussion forum here.
As you will know from earlier posts, I have already painted the full battalion in line but I thought I would include my painting guide in picture form on the light company skirmishers that I have recently completed. The principle was the same for the close order infantry.
Base coat in brown
2/
Red jackets picked out
3/
Grey trousers picked out
4/
Brown ink wash. I'm still not fully convinced about this as it seem to wash the trousers out. However, it does seem to give some definition
5/
Face and hands picked out
6/
Caps picked out in black and cartridge box followed by a few dabs in white to pick out belts and musket slings
7/
Final finish included;
-green plumes
-blue canteens
-gold for the cap plate
-silver for the musket barrels, then a little highlight in red and grey to pick out the detail:
Hopefully I will get this based soon. Then that will be my 'Red Battalion' completed in full !
Finished battalion:-
Company:-
Sergeants with spontoon's and officers:-
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